Dr. Dobb’s has officially announced the line-up for the upcoming Life 2.0 Summit, which is an in-depth virtual training event that will take place in Second Life from April 28 to May 4, 2007.
“Second Life (SL) is driven by software developers, so it made sense for Dr. Dobb’s, the leading software development content provider, to create a first of its kind virtual event dedicated to SL development,” said John Jainschigg, Director of Online Technology and New Business Development, Software Technology Group.
“There is no doubt Dr. Dobb’s Life 2.0 Summit is a must-attend event for anyone who is interested in developing in Second Life, which includes software developers and architects, Web developers and designers, and engineers.”
According to their press release today, Dr. Dobb’s Life 2.0 Summit will bring together an eclectic audience of influential software developers, engineers, social scientists, technology entrepreneurs and critics working in Second Life.
Chaired by Dr. Dobb’s editors, including Editor-in-Chief Jonathan Erickson, Life 2.0 Summit will kick off with an eight-hour Linden Scripting Language (LSL) weekend bootcamp (“LSL University”), followed by four days of panel discussions with some of the sharpest thinkers in the global SL (and SL-watching RL) community. Topics include SL-as-platform, 3D UI innovation, transactions and v-commerce security and SL-based games development.
The entire content of Life 2.0 Summit will be simulcast (via audio streaming, chatbridge, and other technologies) in real-time to www.life20.net, enabling registered attendees who cannot attend in- world to participate in the live event.
Life 2.0 Summit, taking place from April 28-May 4 2007, is the first in what intends to be a regular series of inworld/web events from CMP Technology/Dr. Dobb’s, focusing on topics of interest to Second Life developers and builders — and to the wider community of elite software developers, scientists, academics, entrepreneurs, critics and others seeking to familiarize themselves with Second Life as platform, economy, and society.
Life 2.0 Summit will kick off with an eight-hour LSL weekend bootcamp (“LSL University”), followed by four days of panel discussions bringing together some of the sharpest thinkers in the global SL (and SL-watching RL) community.
Dr. Dobb’s LSL University
Saturday, Sunday, April 28/29 – Dr. Dobb’s LSL University – Eight one-hour sessions of tutorials and demos, four hours per day beginning at 2 PM SLT (Second Life Time = Pacific Time) – covering advanced topics in Linden Script Language:
– Stuff to Build: structures, objects, clothing/attachments, vehicles
– LSL 101 – The “Hello, Avatar!” tutorial. Program structure, data types, function classes
– SL physics – Four systems in 500 pages
– Object UI and communications: chat, IM, sensing
– Givers, vendors, rezzers, builders
– Animation: poseballs, AOs, synchronization
– HUDs, robots, distributed processing
– SL-web integration
LSL University Evening Programs:
Saturday, April 28 – 7 PM SLT (PT) – Mind-boggling builds – Guided tour of (some of) Second Life’s most impressive software-enabled builds.
Sunday, April 29 – 7 PM SLT (PT) – Brave New World, Shiny New Toys – Tour with us and see some of Second Life’s most impressive and most beautifully-designed objects and applications, demoed by their creators.
Life 2.0 Summit – April 30-May 4
Monday, April 30 – 12 Noon SLT – 2 PM SLT (PT) – SL as Platform – Drivers, Demand, Technology Trends, OpenSource SL, Mono. Second Life is changing fast: what does the state of SL Development look like, a year from now? Goodbye LSL? Hello Java? Eclipse everywhere?
Tuesday, May 1 – 12 Noon SLT – 2 PM SLT (PT) – Towards The 3D UI – User experience, creative play, social applications, advanced HUDs and the ‘Geo’ connection. SL may be the world’s best platform for prototyping (and perhaps deploying) apps for data-visualization, data-enriched viewing, mobile work, geosocial networking and more. Here’s how some are already using it, and what the future might hold.
Wednesday, May 2 – NO DAYTIME PROGRAM (SL UPDATE DAY) — Evening Gala – 7PM SLT (PT): Rolling Restart Ball – Costume party, Live DJs and entertainment at the Cathedral of Caffeine, Dr. Dobb’s Island.
Thursday, May 3 – 12 Noon SLT – 2 PM SLT (PT) – Cashing In – The SL economy, transaction security, intellectual property, metrics and profitability. Second Life is on the verge of breaking through into the web’s wider world of ecommerce, while bringing much of its own to the table, including microbilling.
Friday, May 4 – 12 Noon SLT – 2 PM SLT (PT) – SL is Not a Game/SL is All Games – Games prototyping and development on the SL platform. Second Life is a powerful environment for multi-user game and activity creation, introducing a social angle that can make SL games go way beyond their Flash/WPFE/dhtml-based equivalents as tools for market testing and branding.
Dr. Dobb’s is recognized worldwide as the leading resource for the professional software development community. With an award-winning monthly publication (Dr. Dobb’s Journal), world-wide technical events and conferences (Dr. Dobb’s Events) and one of the web’s most comprehensive sites (Dr. Dobb’s Portal), Dr. Dobb’s attracts the industry’s most authoritative audience of professional developers, architects and managers and provides marketing partners highly actionable integrated marketing solutions to reach the software development buying team.
CMP Technology is a marketing solutions company serving the technology industry. Through its market-leading portfolio of trusted information brands, CMP has earned the confidence of more technology professionals than any other media company. As a result, CMP is the premier provider of access, insight and actionable programs designed to connect sellers and buyers in ways that yield superior return on investment. CMP Technology is a subsidiary of United Business Media (http://www.unitedbusinessmedia.com/), a global provider of news distribution and specialist information services with a market capitalization of more than $3 billion.